AoeStats
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Oasis

507883928Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 40m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1655
+8
🇬🇹 Maya · Guatemala
1579
+11
🇻🇳 Mongols · Vietnam
1573
+11
🇹🇷 Persians · Türkiye
1496
+15
🇦🇷 Franks · Argentina
1490
-12
🇨🇴 Saracens · Colombia
1481
-12
🇩🇴 Magyars · Dominican Republic
1457
-11
🇵🇪 Maya · Peru
1424
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 2,184 8:41 19:56 36:40 ⚔ Scout Rush
53 2,126 10:36 14:31 37:19 ⛏ Fast Castle
52 2,116 10:18 23:51 — ⚔ Archer Rush
41 1,660 9:25 20:31 31:22 ⚔ Scout Rush
41 1,676 11:38 21:39 — ⚔ Drush into Archers
39 1,566 10:01 26:43 — ⚔ Archer Rush
37 1,507 9:35 25:41 — ⚔ Scout Rush
29 1,176 8:01 20:43 33:05 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,705 12,795 7,015 3,040 39,555 43,298
18,105 9,275 10,245 200 37,825 38,014
18,275 7,998 8,670 1,500 36,443 42,593
17,175 8,686 9,020 200 35,081 37,110
9,625 13,632 6,640 1,020 30,917 33,743
8,335 10,302 7,745 950 27,332 27,946
12,505 9,317 2,500 1,820 26,142 30,896
8,275 7,061 1,170 1,120 17,626 18,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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