AoeStats
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Black Forest

510925768Analyzed
4v4 RM · 19h ago on Oct 3, 2026· 48m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
961
+8
🇦🇷 Georgians · Argentina
822
+13
🇵🇪 Byzantines · Peru
790
+14
🇦🇷 Spanish · Argentina
693
+18
🇷🇺 Khmer · Russia
839
-17
🇧🇷 Burgundians · Brazil
746
-13
🇧🇷 Bohemians · Brazil
727
-12
🇲🇽 Persians · Mexico
709
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 2,337 10:50 21:03 32:19 ⛏ Fish Boom FC
33 1,580 17:14 26:06 31:46 ⚔ Drush FC into Fast Imp
27 1,298 12:45 22:06 38:12 ⚔ Archers into Skirms
25 1,222 17:05 26:57 —
21 1,036 14:04 30:55 — ⛏ Fast Castle
19 908 12:35 16:46 37:41 ⛏ Fast Castle
13 622 16:59 38:17 —
10 494 19:56 23:59 39:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,890 15,265 16,235 4,685 61,075 86,258
14,520 23,570 12,400 2,585 53,075 75,683
21,930 13,870 12,290 2,300 50,390 56,369
11,530 7,185 2,210 2,630 23,555 29,171
8,145 8,433 4,970 1,400 22,948 32,393
7,680 7,843 2,790 1,500 19,813 26,341
9,075 6,207 1,990 1,320 18,592 20,824
9,150 6,380 2,430 515 18,475 20,968
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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