Arabia
509926002Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
21m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Jote's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Jote
C
Feudal Age
10:13
vs 9:49
btm 38%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
27
vs 38
btm 25%
First military
12:03
vs 10:33
btm 29%
▼
Low eAPM (27) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 21:33
Jesus Loves You
D
Feudal Age
11:30
vs 9:49
btm 13%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
20
vs 38
btm 12%
First military
16:49
vs 10:33
btm 11%
▼
Slow Feudal Age at 11:30 — slower than 87% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:49 (Skirmisher) — later than 89% of analysed players on Arabia
▼
Town centers idle 3:56 of the first 21:33 — keep villagers queued