AoeStats
← rabbit o sea conejo

Fortress

510220438Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 93m 24s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bengalis · Argentina
1229
+16
🇨🇳 Sicilians · China
1210
+17
🇦🇷 Vikings · Argentina
1206
+17
🇦🇷 Dravidians · Argentina
1190
+18
🇧🇷 Khmer · Brazil
1273
-19
🇧🇷 Franks · Brazil
1253
-18
🇧🇷 Magyars · Brazil
1199
-16
🇧🇷 Britons · Brazil
1193
-15
Compared against 72,670 analysed team-game players on Fortress.
MateoargeAOE B
Feudal Age 7:48 vs 7:49
top 49%
Castle Age 11:46 vs 12:34
top 29%
Imperial Age 31:33 vs 28:24
btm 26%
eAPM 42 vs 25
top 13%
First military 11:55 vs 15:31
top 14%
▲ Fast Castle Age at 11:46 — faster than 71% of analysed players on Fortress
▲ High eAPM (42) — top quarter of analysed players
▼ Loom after the Feudal click (69:43) — usually safest before it
▲ Early military at 11:55 (Skirmisher) — earlier than 86% of analysed players on Fortress
▲ Town centers almost never idle — 13s across the first 11:46
rabbit o sea conejo C
Feudal Age 8:40 vs 7:49
btm 20%
Castle Age 12:40 vs 12:34
btm 48%
Imperial Age 31:06 vs 28:24
btm 29%
eAPM 37 vs 25
top 20%
First military 12:49 vs 15:31
top 24%
▼ Slow Feudal Age at 8:40 — slower than 80% of analysed players on Fortress
▲ High eAPM (37) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 12:40
Maxi24875 C
Feudal Age 8:41 vs 7:49
btm 20%
Castle Age 12:22 vs 12:34
top 45%
Imperial Age 37:19 vs 28:24
btm 6%
eAPM 39 vs 25
top 17%
First military 11:23 vs 15:31
top 9%
▼ Slow Feudal Age at 8:41 — slower than 80% of analysed players on Fortress
▼ Slow Imperial Age at 37:19 — slower than 94% of analysed players on Fortress
▲ High eAPM (39) — top quarter of analysed players
▼ Loom after the Feudal click (10:57) — usually safest before it
▲ Early military at 11:23 (Spearman) — earlier than 91% of analysed players on Fortress
▲ Town centers almost never idle — 11s across the first 12:22
592848337 C
Feudal Age 9:56 vs 7:49
btm 5%
Castle Age 13:54 vs 12:34
btm 29%
Imperial Age 26:17 vs 28:24
top 29%
eAPM 28 vs 25
top 41%
First military 28:21 vs 15:31
btm 3%
▼ Slow Feudal Age at 9:56 — slower than 95% of analysed players on Fortress
▲ Fast Imperial Age at 26:17 — faster than 71% of analysed players on Fortress
▼ Loom after the Feudal click (7:47) — usually safest before it
▼ First military only at 28:21 (Knight) — later than 97% of analysed players on Fortress
▲ Town centers almost never idle — 16s across the first 13:54
[KMNB] RAGNAR C
Feudal Age 8:16 vs 7:49
btm 31%
Castle Age 12:09 vs 12:34
top 40%
Imperial Age 35:58 vs 28:24
btm 9%
eAPM 22 vs 25
btm 37%
First military 12:12 vs 15:31
top 17%
▼ Slow Imperial Age at 35:58 — slower than 91% of analysed players on Fortress
▲ Early military at 12:12 (Ballista Elephant) — earlier than 83% of analysed players on Fortress
▲ Town centers almost never idle — 39s across the first 12:09
Nbzinho C
Feudal Age 8:46 vs 7:49
btm 18%
Castle Age 12:30 vs 12:34
top 48%
Imperial Age 27:45 vs 28:24
top 44%
eAPM 20 vs 25
btm 31%
First military 21:09 vs 15:31
btm 20%
▼ Slow Feudal Age at 8:46 — slower than 82% of analysed players on Fortress
▲ Town centers almost never idle — 4s across the first 12:30
Soldado Raso B
Feudal Age 7:56 vs 7:49
btm 45%
Castle Age 12:29 vs 12:34
top 48%
Imperial Age 29:23 vs 28:24
btm 42%
eAPM 56 vs 25
top 3%
First military 13:21 vs 15:31
top 30%
▲ High eAPM (56) — top quarter of analysed players
▼ Loom after the Feudal click (5:47) — usually safest before it
▲ Town centers almost never idle — 3s across the first 12:29
[KMNB] Scorpion C
Feudal Age 8:23 vs 7:49
btm 27%
Castle Age 17:30 vs 12:34
btm 7%
Imperial Age 31:15 vs 28:24
btm 28%
eAPM 28 vs 25
top 41%
First military 10:07 vs 15:31
top 5%
▼ Slow Castle Age at 17:30 — slower than 93% of analysed players on Fortress
▼ Loom after the Feudal click (14:48) — usually safest before it
▲ Early military at 10:07 (Scout Cavalry) — earlier than 95% of analysed players on Fortress
▲ Town centers almost never idle — 10s across the first 17:30
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