Four Lakes
509497502Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
28m 14s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
SaulSarro's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
SaulSarro
B
Feudal Age
10:31
vs 10:51
top 39%
Castle Age
21:40
vs 20:09
btm 33%
Imperial Age
—
vs 36:23
btm 0%
eAPM
41
vs 32
top 31%
First military
22:54
vs 12:45
btm 4%
▼
First military only at 22:54 (Battering Ram) — later than 96% of analysed players on Four Lakes
▲
Town centers almost never idle — 13s across the first 21:40
KUYARZERA
B
Feudal Age
11:39
vs 10:51
btm 28%
Castle Age
15:45
vs 20:09
top 6%
Imperial Age
—
vs 36:23
btm 0%
eAPM
22
vs 32
btm 25%
First military
21:00
vs 12:45
btm 7%
▲
Fast Castle Age at 15:45 — faster than 94% of analysed players on Four Lakes
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (24:45) — usually safest before it
▼
First military only at 21:00 (Throwing Axeman) — later than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 7s across the first 15:45