AoeStats
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Arena

508382886Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 45m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1394
+12
🇨🇳 Vietnamese · China
1363
+13
🇮🇳 Ethiopians · India
1349
+14
🇪🇸 Vikings · Spain
1305
+16
🇨🇳 Bohemians · China
1416
-19
🇬🇧 Wei · United Kingdom
1271
-12
🇯🇵 Turks · Japan
1271
-12
🇹🇼 Chinese · Taiwan
1271
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,891 11:20 15:01 41:43 ⛏ Fast Castle
41 1,853 10:50 14:48 31:59 ⛏ Fast Castle
41 1,841 9:12 13:09 45:18 ⛏ Fast Castle
41 1,879 11:25 15:43 29:24 ⛏ Fast Castle
32 1,474 10:42 14:30 35:49 ⛏ Fast Castle
30 1,351 10:48 14:47 27:26 ⛏ Fast Castle
25 1,116 10:24 15:18 33:53 ⛏ Fast Castle
21 965 11:07 18:02 31:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,420 18,395 17,330 1,530 71,675 74,232
23,050 14,890 16,870 2,250 57,060 70,872
25,790 13,838 12,060 2,895 54,583 56,877
26,820 11,175 12,475 2,950 53,420 56,990
21,395 16,570 6,960 1,700 46,625 51,450
15,030 15,280 8,190 1,460 39,960 41,790
15,705 14,810 3,685 1,740 35,940 40,721
10,575 7,950 2,945 2,750 24,220 25,727
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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