AoeStats
← danjo

Hideout

510043984Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 63m 52s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1100
+15
🇵🇪 Mongols · Peru
1076
-15

Win probability

danjo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
jochizan A
Feudal Age 11:49 vs 10:26
btm 12%
Castle Age 15:29 vs 18:38
top 25%
Imperial Age 31:25 vs 35:42
top 18%
eAPM 43 vs 31
top 25%
First military 21:24 vs 14:50
btm 11%
▼ Slow Feudal Age at 11:49 — slower than 88% of analysed players on Hideout
▲ Fast Castle Age at 15:29 — faster than 75% of analysed players on Hideout
▲ Fast Imperial Age at 31:25 — faster than 82% of analysed players on Hideout
▲ High eAPM (43) — top quarter of analysed players
▼ Loom after the Feudal click (32:19) — usually safest before it
▼ First military only at 21:24 (Spearman) — later than 89% of analysed players on Hideout
▲ Town centers almost never idle — 1s across the first 15:29
danjo A
Feudal Age 10:19 vs 10:26
top 45%
Castle Age 14:38 vs 18:38
top 12%
Imperial Age 32:06 vs 35:42
top 22%
eAPM 30 vs 31
btm 47%
First military 23:46 vs 14:50
btm 6%
▲ Fast Castle Age at 14:38 — faster than 88% of analysed players on Hideout
▲ Fast Imperial Age at 32:06 — faster than 78% of analysed players on Hideout
▼ Loom after the Feudal click (13:25) — usually safest before it
▼ First military only at 23:46 (Monk) — later than 94% of analysed players on Hideout
▲ Town centers almost never idle — 4s across the first 14:38
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