AoeStats
← danjo

Golden Pit

509825456Analyzed
1v1 RM · 4d ago on Sep 28, 2026· 19m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Inca · Canada
1121
+16
🇩🇪 Malians · Germany
1131
-16

Win probability

danjo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 49,344 analysed 1v1 players on Golden Pit.
DaiFeiLo B
Feudal Age 10:47 vs 10:26
btm 40%
Castle Age — vs 21:26
btm 0%
Imperial Age — vs 38:23
btm 0%
eAPM 43 vs 33
top 31%
First military 6:39 vs 11:48
top 2%
▼ Loom never researched — one lost villager costs more
▲ Early military at 6:39 (Champi Scout) — earlier than 98% of analysed players on Golden Pit
danjo B
Feudal Age 10:46 vs 10:26
btm 40%
Castle Age — vs 21:26
btm 0%
Imperial Age — vs 38:23
btm 0%
eAPM 36 vs 33
top 44%
▼ Loom after the Feudal click (10:07) — usually safest before it
▼ Town centers idle 5:57 of the first 19:53 — keep villagers queued
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