AoeStats
← danjo

Four Lakes

508206914Analyzed
1v1 RM · 11d ago on Sep 21, 2026· 57m 3s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Cumans · Poland
1173
+15
🇩🇪 Malians · Germany
1150
-15

Win probability

danjo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
danjo A
Feudal Age 10:48 vs 10:51
top 48%
Castle Age 15:11 vs 20:09
top 3%
Imperial Age 28:04 vs 36:23
top 2%
eAPM 31 vs 32
btm 48%
First military 16:05 vs 12:45
btm 25%
▲ Fast Castle Age at 15:11 — faster than 97% of analysed players on Four Lakes
▲ Fast Imperial Age at 28:04 — faster than 98% of analysed players on Four Lakes
▼ Loom after the Feudal click (14:35) — usually safest before it
antylagi A
Feudal Age 8:22 vs 10:51
top 0%
Castle Age 21:48 vs 20:09
btm 32%
Imperial Age 34:36 vs 36:23
top 35%
eAPM 43 vs 32
top 28%
First military 19:33 vs 12:45
btm 10%
▲ Fast Feudal Age at 8:22 — faster than 100% of analysed players on Four Lakes
▼ First military only at 19:33 (Spearman) — later than 90% of analysed players on Four Lakes
▲ Town centers almost never idle — 10s across the first 21:48
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