AoeStats
← danjo

Four Lakes

508198945Analyzed
1v1 RM · 11d ago on Sep 21, 2026· 39m 12s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1134
+16
🇧🇷 Lithuanians · Brazil
1137
-16

Win probability

danjo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
danjo S
Feudal Age 10:23 vs 10:51
top 35%
Castle Age 16:15 vs 20:09
top 10%
Imperial Age 31:34 vs 36:23
top 13%
eAPM 35 vs 32
top 42%
First military 13:17 vs 12:45
btm 45%
▲ Fast Castle Age at 16:15 — faster than 90% of analysed players on Four Lakes
▲ Fast Imperial Age at 31:34 — faster than 87% of analysed players on Four Lakes
▼ Loom after the Feudal click (10:56) — usually safest before it
▲ Town centers almost never idle — 35s across the first 16:15
feue832223 A
Feudal Age 10:11 vs 10:51
top 28%
Castle Age 19:35 vs 20:09
top 43%
Imperial Age 36:22 vs 36:23
top 50%
eAPM 53 vs 32
top 16%
First military 11:47 vs 12:45
top 37%
▲ Fast Feudal Age at 10:11 — faster than 72% of analysed players on Four Lakes
▲ High eAPM (53) — top quarter of analysed players
▲ Town centers almost never idle — 4s across the first 19:35
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