AoeStats
← danjo

Highland

506844749Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 44m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Sicilians · United States
1091
+16
🇩🇪 Huns · Germany
1081
+16
🇵🇹 Vietnamese · Portugal
1081
+16
🇦🇷 Franks · Argentina
1062
+17
🇨🇳 Teutons · China
1124
-17
🇩🇪 Saracens · Germany
1119
-18
🇧🇷 Khmer · Brazil
1058
-15
🇨🇳 Aztecs · China
1056
-15
Compared against 46,708 analysed team-game players on Highland.
Blake Beartles A
Feudal Age 10:51 vs 11:25
top 33%
Castle Age 16:55 vs 20:15
top 17%
Imperial Age 34:54 vs 36:21
top 38%
eAPM 33 vs 25
top 30%
First military 25:53 vs 16:40
btm 13%
▲ Fast Castle Age at 16:55 — faster than 83% of analysed players on Highland
▼ First military only at 25:53 (Mangonel) — later than 87% of analysed players on Highland
▲ Town centers almost never idle — 1s across the first 16:55
danjo A
Feudal Age 10:45 vs 11:25
top 30%
Castle Age 15:35 vs 20:15
top 6%
Imperial Age 38:33 vs 36:21
btm 33%
eAPM 26 vs 25
top 47%
First military 18:13 vs 16:40
btm 42%
▲ Fast Feudal Age at 10:45 — faster than 70% of analysed players on Highland
▲ Fast Castle Age at 15:35 — faster than 94% of analysed players on Highland
▼ Loom after the Feudal click (35:25) — usually safest before it
▲ Town centers almost never idle — 9s across the first 15:35
Zé Gui C
Feudal Age 12:45 vs 11:25
btm 20%
Castle Age 23:26 vs 20:15
btm 21%
Imperial Age 39:14 vs 36:21
btm 29%
eAPM 29 vs 25
top 39%
First military 11:26 vs 16:40
top 16%
▼ Slow Feudal Age at 12:45 — slower than 80% of analysed players on Highland
▼ Slow Castle Age at 23:26 — slower than 79% of analysed players on Highland
▲ Early military at 11:26 (Transport Ship) — earlier than 84% of analysed players on Highland
▲ Town centers almost never idle — 1s across the first 23:26
KZA A
Feudal Age 9:55 vs 11:25
top 12%
Castle Age 17:28 vs 20:15
top 22%
Imperial Age 39:30 vs 36:21
btm 27%
eAPM 37 vs 25
top 22%
First military 19:59 vs 16:40
btm 33%
▲ Fast Feudal Age at 9:55 — faster than 88% of analysed players on Highland
▲ Fast Castle Age at 17:28 — faster than 78% of analysed players on Highland
▲ High eAPM (37) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 17:28
taiwan180 B
Feudal Age 11:06 vs 11:25
top 41%
Castle Age 14:07 vs 20:15
top 0%
Imperial Age 44:12 vs 36:21
btm 9%
eAPM 22 vs 25
btm 41%
First military 20:54 vs 16:40
btm 29%
▲ Fast Castle Age at 14:07 — faster than 100% of analysed players on Highland
▼ Slow Imperial Age at 44:12 — slower than 91% of analysed players on Highland
▼ Loom after the Feudal click (10:53) — usually safest before it
▲ Town centers almost never idle — 2s across the first 14:07
强悍小牛牛 D
Feudal Age 12:06 vs 11:25
btm 32%
Castle Age 22:41 vs 20:15
btm 27%
Imperial Age 40:35 vs 36:21
btm 21%
eAPM 20 vs 25
btm 34%
First military 31:31 vs 16:40
btm 5%
▼ Slow Imperial Age at 40:35 — slower than 79% of analysed players on Highland
▼ Loom after the Feudal click (13:30) — usually safest before it
▼ First military only at 31:31 (Skirmisher) — later than 95% of analysed players on Highland
zhenyy A
Feudal Age 11:53 vs 11:25
btm 38%
Castle Age 15:29 vs 20:15
top 6%
Imperial Age 38:33 vs 36:21
btm 33%
eAPM 37 vs 25
top 22%
First military 20:07 vs 16:40
btm 32%
▲ Fast Castle Age at 15:29 — faster than 94% of analysed players on Highland
▲ High eAPM (37) — top quarter of analysed players
▼ Loom after the Feudal click (24:13) — usually safest before it
▲ Town centers almost never idle — 9s across the first 15:29
tzsmwwl C
Feudal Age 13:31 vs 11:25
btm 12%
Castle Age 17:45 vs 20:15
top 25%
Imperial Age 37:25 vs 36:21
btm 41%
eAPM 20 vs 25
btm 34%
First military 27:49 vs 16:40
btm 10%
▼ Slow Feudal Age at 13:31 — slower than 88% of analysed players on Highland
▲ Fast Castle Age at 17:45 — faster than 75% of analysed players on Highland
▼ Loom never researched — one lost villager costs more
▼ First military only at 27:49 (Monk) — later than 90% of analysed players on Highland
▲ Town centers almost never idle — 2s across the first 17:45
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