Arena
504991652Analyzed2v2 RM
·
24d ago on Sep 7, 2026·
44m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
666
79 units ordered
Hand Cannoneer49
Bombard Cannon13
Scout Cavalry9
Monk7
Mangonel1
First military 18:25 — Monk
888
242 units ordered
Hussar104
Cavalry Archer60
Knight37
Light Cavalry31
Steppe Lancer5
Mangonel2
Monk2
Archer1
First military 21:59 — Knight
Hogan88
104 units ordered
Pikeman62
Bombard Cannon17
Hussite Wagon13
Mangonel7
Monk2
Battering Ram2
Spearman1
First military 16:14 — Monk
danjo
99 units ordered
Gbeto61
Elite Skirmisher35
Battering Ram2
Mangonel1
First military 18:12 — Gbeto
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
666’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
888’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Hogan88’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
danjo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3