AoeStats
← danjo

MegaRandom

504197112Analyzed
1v1 RM · 29d ago on Sep 4, 2026· 49m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Malians · Germany
1019
+15
🇨🇦 Vietnamese · Canada
988
-15

Win probability

danjo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 58,302 analysed 1v1 players on MegaRandom.
Anonymous A
Feudal Age 9:38 vs 10:58
top 16%
Castle Age 16:50 vs 20:31
top 19%
Imperial Age 34:05 vs 37:38
top 24%
eAPM 26 vs 30
btm 41%
First military 13:59 vs 12:49
btm 40%
▲ Fast Feudal Age at 9:38 — faster than 84% of analysed players on MegaRandom
▲ Fast Castle Age at 16:50 — faster than 81% of analysed players on MegaRandom
▲ Fast Imperial Age at 34:05 — faster than 76% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 16:50
danjo A
Feudal Age 10:13 vs 10:58
top 30%
Castle Age 15:56 vs 20:31
top 12%
Imperial Age 34:11 vs 37:38
top 25%
eAPM 31 vs 30
top 48%
First military 16:32 vs 12:49
btm 24%
▲ Fast Feudal Age at 10:13 — faster than 70% of analysed players on MegaRandom
▲ Fast Castle Age at 15:56 — faster than 88% of analysed players on MegaRandom
▲ Fast Imperial Age at 34:11 — faster than 75% of analysed players on MegaRandom
▼ Loom after the Feudal click (10:25) — usually safest before it
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