Arabia
505455028Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
44m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
I HCP I's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
Furluk
S
Feudal Age
8:58
vs 9:49
top 16%
Castle Age
18:38
vs 21:49
top 11%
Imperial Age
36:18
vs 38:58
top 25%
eAPM
39
vs 38
top 48%
First military
10:13
vs 10:33
top 43%
▲
Fast Feudal Age at 8:58 — faster than 84% of analysed players on Arabia
▲
Fast Castle Age at 18:38 — faster than 89% of analysed players on Arabia
▲
Fast Imperial Age at 36:18 — faster than 75% of analysed players on Arabia
▲
Town centers almost never idle — 28s across the first 18:38
I HCP I
D
Feudal Age
11:19
vs 9:49
btm 15%
Castle Age
21:47
vs 21:49
top 50%
Imperial Age
—
vs 38:58
btm 0%
eAPM
14
vs 38
btm 4%
First military
11:28
vs 10:33
btm 35%
▼
Slow Feudal Age at 11:19 — slower than 85% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back