AoeStats
← NTM.daniel.echeverri3

Arena

510869953Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 38m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1230
+12
🇧🇷 Burgundians · Brazil
1197
+13
🇵🇱 Spanish · Poland
1189
+14
🇹🇷 Hindustanis · Türkiye
1136
+16
🇨🇴 Lithuanians · Colombia
1184
-15
🇨🇴 Turks · Colombia
1159
-15
🇨🇴 Poles · Colombia
1133
-14
🇨🇴 Italians · Colombia
1080
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 1,985 10:32 14:22 — ⛏ Fast Castle
36 1,385 9:45 14:20 28:13 ⛏ Fast Castle
34 1,300 10:55 14:35 23:24 ◆ FC into Fast Imp
31 1,199 10:54 14:26 25:58 ⛏ Fast Castle
28 1,065 11:07 14:48 26:56 ⛏ Fast Castle
25 957 11:17 15:19 31:27 ⛏ Fast Castle
22 831 11:26 16:06 — ⛏ Fast Castle
21 803 12:10 16:20 34:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,835 13,715 10,150 3,000 45,700 57,329
19,600 11,448 11,720 1,605 44,373 48,074
16,940 13,125 5,700 1,085 36,850 39,563
14,395 10,810 6,275 900 32,380 35,349
15,760 9,565 4,075 950 30,350 30,990
11,305 8,750 8,650 5 28,710 31,205
10,450 7,665 4,690 1,635 24,440 28,890
5,755 6,030 575 1,620 13,980 15,786
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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