AoeStats
← Tegernseer1847

Black Forest

507368895Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 63m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
864
+3
🇺🇸 Portuguese · United States
845
+3
🇦🇺 Malians · Australia
671
+7
🇺🇸 Khmer · United States
635
+9
🇪🇨 Turks · Ecuador
558
-7
🇨🇦 Persians · Canada
530
-7
🇩🇪 Khmer · Germany
399
-4
🇺🇸 Celts · United States
382
-4
Player eAPM Actions Feudal Castle Imperial Opening
39 2,484 10:31 19:30 31:33 ⛏ Fast Castle
31 1,930 12:07 23:02 37:06 ⛏ Fast Castle
16 990 12:24 23:22 32:53 ⛏ Fast Castle
14 869 14:31 25:50 38:18 ⛏ Fast Castle
14 909 11:40 21:46 35:48 ⛏ Fast Castle
13 796 17:34 27:31 45:40 ⛏ Fast Castle
11 721 11:33 19:22 28:17 ⛏ Fast Castle
6 379 13:00 23:30 38:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,730 33,608 28,665 1,855 90,858 108,060
22,695 21,570 19,600 1,875 65,740 93,247
23,035 19,146 16,730 3,035 61,946 93,025
19,015 18,580 12,560 4,510 54,665 75,884
21,320 10,600 10,435 4,945 47,300 49,007
17,810 8,860 10,305 3,465 40,440 61,835
16,705 7,651 5,740 4,580 34,676 46,252
13,595 9,674 4,550 1,650 29,469 36,988
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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