AoeStats
← GA | Oink

Black Forest

509709537Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 27m 23s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
975
+15
🇩🇪 Ethiopians · Germany
974
+15
🇫🇷 Goths · France
964
-15
🇫🇷 Gurjaras · France
959
-15
Compared against 331,926 analysed team-game players on Black Forest.
DecmaFR C
Feudal Age 12:42 vs 12:30
btm 46%
Castle Age 24:25 vs 19:38
btm 18%
Imperial Age — vs 34:30
btm 0%
eAPM 17 vs 23
btm 31%
First military 12:39 vs 22:13
top 8%
▼ Slow Castle Age at 24:25 — slower than 82% of analysed players on Black Forest
▲ Early military at 12:39 (Militia) — earlier than 92% of analysed players on Black Forest
▲ Town centers almost never idle — 33s across the first 24:25
hula A
Feudal Age 11:52 vs 12:30
top 35%
Castle Age 19:02 vs 19:38
top 45%
Imperial Age — vs 34:30
btm 0%
eAPM 34 vs 23
top 22%
First military 12:21 vs 22:13
top 7%
▲ High eAPM (34) — top quarter of analysed players
▲ Early military at 12:21 (Militia) — earlier than 93% of analysed players on Black Forest
GA | Meow C
Feudal Age 13:02 vs 12:30
btm 39%
Castle Age — vs 19:38
btm 0%
Imperial Age — vs 34:30
btm 0%
eAPM 16 vs 23
btm 25%
First military 14:56 vs 22:13
top 14%
▼ Low eAPM (16) — busier hands win idle time back
▲ Early military at 14:56 (Battering Ram) — earlier than 86% of analysed players on Black Forest
▼ Town centers idle 7:58 of the first 27:23 — keep villagers queued
GA | Oink A
Feudal Age 10:09 vs 12:30
top 5%
Castle Age 24:32 vs 19:38
btm 17%
Imperial Age — vs 34:30
btm 0%
eAPM 40 vs 23
top 13%
First military 11:30 vs 22:13
top 6%
▲ Fast Feudal Age at 10:09 — faster than 95% of analysed players on Black Forest
▼ Slow Castle Age at 24:32 — slower than 83% of analysed players on Black Forest
▲ High eAPM (40) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 11:30 (Archer) — earlier than 94% of analysed players on Black Forest
▲ Town centers almost never idle — 2s across the first 24:31
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