Migration
510168306Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
62m 58s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
pierfranco.piccinni's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
pierfranco.piccinni
D
Feudal Age
13:49
vs 11:47
btm 9%
Castle Age
22:16
vs 19:42
btm 25%
Imperial Age
34:38
vs 35:33
top 43%
eAPM
10
vs 24
btm 5%
First military
17:01
vs 11:01
btm 5%
▼
Slow Feudal Age at 13:49 — slower than 91% of analysed players on Migration
▼
Slow Castle Age at 22:16 — slower than 75% of analysed players on Migration
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 17:01 (Transport Ship) — later than 95% of analysed players on Migration
Deltoid
C
Feudal Age
12:39
vs 11:47
btm 26%
Castle Age
22:28
vs 19:42
btm 24%
Imperial Age
37:08
vs 35:33
btm 39%
eAPM
20
vs 24
btm 37%
First military
6:57
vs 11:01
top 8%
▼
Slow Castle Age at 22:28 — slower than 76% of analysed players on Migration
▲
Early military at 6:57 (Transport Ship) — earlier than 92% of analysed players on Migration
▼
Town centers idle 4:24 of the first 22:28 — keep villagers queued