AoeStats
← pierfranco.piccinni

Migration

510168306Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 62m 58s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
642
+15
621
-15

Win probability

pierfranco.piccinni's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
pierfranco.piccinni D
Feudal Age 13:49 vs 11:47
btm 9%
Castle Age 22:16 vs 19:42
btm 25%
Imperial Age 34:38 vs 35:33
top 43%
eAPM 10 vs 24
btm 5%
First military 17:01 vs 11:01
btm 5%
▼ Slow Feudal Age at 13:49 — slower than 91% of analysed players on Migration
▼ Slow Castle Age at 22:16 — slower than 75% of analysed players on Migration
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:01 (Transport Ship) — later than 95% of analysed players on Migration
Deltoid C
Feudal Age 12:39 vs 11:47
btm 26%
Castle Age 22:28 vs 19:42
btm 24%
Imperial Age 37:08 vs 35:33
btm 39%
eAPM 20 vs 24
btm 37%
First military 6:57 vs 11:01
top 8%
▼ Slow Castle Age at 22:28 — slower than 76% of analysed players on Migration
▲ Early military at 6:57 (Transport Ship) — earlier than 92% of analysed players on Migration
▼ Town centers idle 4:24 of the first 22:28 — keep villagers queued
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