AoeStats
← pierfranco.piccinni

Migration

510162114Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 45m 15s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
606
+15
🇲🇽 Britons · Mexico
590
-15

Win probability

pierfranco.piccinni's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
brau_2846 C
Feudal Age 10:33 vs 11:47
top 15%
Castle Age 22:39 vs 19:42
btm 22%
Imperial Age 38:24 vs 35:33
btm 31%
eAPM 14 vs 24
btm 16%
First military 11:48 vs 11:01
btm 39%
▲ Fast Feudal Age at 10:33 — faster than 85% of analysed players on Migration
▼ Slow Castle Age at 22:39 — slower than 78% of analysed players on Migration
▼ Low eAPM (14) — busier hands win idle time back
pierfranco.piccinni D
Feudal Age 12:47 vs 11:47
btm 23%
Castle Age 22:59 vs 19:42
btm 20%
Imperial Age 33:40 vs 35:33
top 36%
eAPM 10 vs 24
btm 5%
First military 22:00 vs 11:01
btm 1%
▼ Slow Feudal Age at 12:47 — slower than 77% of analysed players on Migration
▼ Slow Castle Age at 22:59 — slower than 80% of analysed players on Migration
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:00 (Transport Ship) — later than 99% of analysed players on Migration
▼ Town centers idle 4:24 of the first 22:59 — keep villagers queued
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