AoeStats
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Nomad

506114566Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 24m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
903
+14
🇸🇪 Persians · Sweden
895
+15
🇩🇪 Franks · Germany
876
+15
🇿🇦 Japanese · South Africa
866
+16
🇬🇧 Spanish · United Kingdom
912
-17
🇬🇧 Italians · United Kingdom
910
-17
🇹🇷 Khmer · Türkiye
821
-13
🇧🇷 Dravidians · Brazil
809
-13
Player eAPM Actions Feudal Castle Imperial Opening
23 550 15:15 20:17 — ⚔ Fish Boom FC into Archers
21 501 17:36 — — ⚔ Fish Boom FC into Towers
18 438 14:46 19:41 — ⛏ Fish Boom FC
15 368 14:41 23:54 — ⚔ Fish Boom into Fire Galleys into Towers FC
15 360 15:40 22:24 — ⛏ Fish Boom FC
14 346 14:05 — — ⚔ Fish Boom into Scouts
14 332 15:12 — — ⛏ Fish Boom
13 319 12:21 17:28 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
4,150 4,335 500 750 9,735 9,486
3,150 4,345 540 355 8,390 8,682
4,345 3,125 250 100 7,820 9,222
3,810 2,423 415 350 6,998 7,130
3,400 2,798 640 100 6,938 7,484
3,600 2,415 250 640 6,905 7,741
3,025 1,953 300 795 6,073 6,311
3,200 2,000 200 100 5,500 6,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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