AoeStats
← aaa

Arabia

503650984Analyzed
1v1 RM · 1mo ago on Sep 1, 2026· 26m 35s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Khitans · Colombia
768
+14
🇸🇰 Gurjaras · Slovakia
734
-32

Win probability

aaa's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 646,562 analysed 1v1 players on Arabia.
aaa D
Feudal Age 11:59 vs 9:49
btm 8%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 25 vs 38
btm 22%
First military 11:51 vs 10:33
btm 31%
▼ Slow Feudal Age at 11:59 — slower than 92% of analysed players on Arabia
▼ Low eAPM (25) — busier hands win idle time back
▼ Town centers idle 5:15 of the first 26:35 — keep villagers queued
Slumdawwg5940 C
Feudal Age 9:40 vs 9:49
top 44%
Castle Age 22:28 vs 21:49
btm 40%
Imperial Age — vs 38:58
btm 0%
eAPM 21 vs 38
btm 14%
First military 17:10 vs 10:33
btm 10%
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:10 (Scout Cavalry) — later than 90% of analysed players on Arabia
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