AoeStats
← 白鹿城拉车车

Arena

509879070Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 35m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1316
+12
🇹🇼 Huns · Taiwan
1245
+15
🇨🇳 Burmese · China
1235
+16
1192
+18
🇺🇸 Turks · United States
1244
-16
🇨🇳 Hindustanis · China
1243
-16
🇨🇭 Mongols · Switzerland
1216
-15
🇹🇼 Ethiopians · Taiwan
1202
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 2,229 10:18 14:19 — ⛏ Fast Castle
46 1,648 10:10 14:01 27:18 ⛏ Fast Castle
38 1,376 10:45 14:32 28:28 ⛏ Fast Castle
36 1,283 9:14 14:48 35:22 ⛏ Fast Castle
32 1,154 11:10 14:44 35:03 ⛏ Fast Castle
28 1,017 11:17 15:12 32:08 ⛏ Fast Castle
24 877 9:47 14:23 29:09 ⛏ Fast Castle
20 733 10:48 15:26 30:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,710 17,266 12,385 1,665 49,026 52,278
21,205 10,180 9,405 1,050 41,840 45,379
19,270 10,250 8,070 3,650 41,240 41,172
14,400 14,190 8,050 950 37,590 42,595
13,225 11,170 6,715 1,025 32,135 36,937
12,075 9,312 4,130 1,055 26,572 30,250
10,245 10,260 2,095 2,530 25,130 28,653
7,345 11,005 5,145 1,060 24,555 27,649
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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