AoeStats
← 白鹿城拉车车

Black Forest

507972485Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 45m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1454
+15
🇩🇪 Britons · Germany
1433
+16
🇻🇳 Mongols · Vietnam
1382
+18
🇹🇼 Italians · Taiwan
1329
+20
🇭🇰 Turks · Hong Kong SAR China
1464
-19
🇭🇰 Poles · Hong Kong SAR China
1429
-17
1415
-17
🇨🇳 Jurchens · China
1392
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,520 11:54 15:35 — ⛏ Fish Boom FC
47 2,148 13:07 23:31 39:43 ⚔ M@A Rush
46 2,113 8:17 21:56 31:17 ⚔ M@A into Archers into Fish Boom
43 1,979 13:30 20:57 39:36 ⚔ Fish Boom into Scouts FC
36 1,656 8:36 27:02 37:30 ⚔ Archer Rush
28 1,266 13:08 22:18 28:53 ◆ FC into Fast Imp
27 1,236 13:00 20:06 — ⛏ Fast Castle
21 946 12:03 17:01 38:40 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,985 21,965 10,775 1,860 63,585 69,268
15,525 21,875 15,225 2,945 55,570 60,429
17,510 21,001 11,990 2,565 53,066 60,509
25,465 14,363 11,175 315 51,318 53,344
21,815 9,320 15,065 945 47,145 51,368
14,475 14,340 6,315 1,425 36,555 39,171
7,175 6,879 5,110 315 19,479 20,763
4,000 6,557 1,805 1,375 13,737 15,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.