AoeStats
← 白鹿城拉车车

Arena

507458498Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 49m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Italians · France
1458
+16
🇸🇪 Teutons · Sweden
1399
+19
🇨🇳 Turks · China
1369
+20
🇨🇳 Huns · China
1317
+22
🇹🇼 Poles · Taiwan
1487
-20
🇦🇷 Bohemians · Argentina
1453
-19
🇨🇳 Hindustanis · China
1453
-19
🇨🇳 Teutons · China
1451
-19
Player eAPM Actions Feudal Castle Imperial Opening
55 2,724 10:16 24:20 41:13 ⚔ Scout Rush
51 2,527 10:33 14:54 28:13 ⛏ Fast Castle
51 2,517 10:09 14:11 35:49 ⛏ Fast Castle
45 2,239 10:00 13:36 30:04 ⛏ Fast Castle
40 1,993 10:13 14:10 32:30 ⛏ Fast Castle
38 1,860 10:39 14:36 38:54 ⛏ Fast Castle
38 1,892 10:07 14:14 31:07 ⛏ Fast Castle
29 1,418 8:37 26:41 36:31 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
37,500 26,425 23,900 6,335 94,160 99,619
42,070 26,775 22,535 1,050 92,430 106,321
38,915 16,320 26,590 3,450 85,275 89,519
33,350 17,815 21,680 1,600 74,445 82,299
14,920 19,813 8,370 585 43,688 50,171
16,345 17,091 6,215 2,675 42,326 45,883
16,690 10,555 9,020 3,855 40,120 47,650
9,450 8,160 2,605 3,435 23,650 25,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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