AoeStats
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MegaRandom

507455546Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 27m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Portuguese · Hong Kong SAR China
1371
+13
🇨🇳 Mapuche · China
1371
+13
🇭🇰 Poles · Hong Kong SAR China
1336
+14
🇨🇳 Chinese · China
1307
+16
🇵🇹 Spanish · Portugal
1304
-14
🇹🇷 Poles · Türkiye
1303
-14
🇨🇳 Persians · China
1296
-14
🇹🇷 Aztecs · Türkiye
1293
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,453 9:23 13:32 — ⛏ Fast Castle
50 1,356 9:06 13:15 — ⛏ Fast Castle
47 1,291 8:29 20:22 — ⚔ Scout Rush
43 1,173 8:55 16:31 —
30 831 11:03 18:35 — ⚔ Towers FC
29 792 10:05 14:17 — ⛏ Fast Castle
28 766 8:22 19:13 — ⚔ Scout Rush
16 425 8:29 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,620 6,025 2,515 780 14,940 16,047
7,595 4,855 1,325 950 14,725 15,551
6,965 2,870 450 2,075 12,360 12,522
5,165 4,509 2,350 125 12,149 13,388
3,650 2,671 1,155 2,600 10,076 11,351
4,125 2,918 800 1,140 8,983 9,495
4,250 2,685 1,185 750 8,870 9,730
2,335 1,610 1,025 125 5,095 5,892
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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