Four Lakes
509069483Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
42m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
asplin27's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
asplin27
B
Feudal Age
12:02
vs 10:51
btm 20%
Castle Age
17:10
vs 20:09
top 18%
Imperial Age
33:57
vs 36:23
top 29%
eAPM
23
vs 32
btm 28%
First military
15:51
vs 12:45
btm 26%
▼
Slow Feudal Age at 12:02 — slower than 80% of analysed players on Four Lakes
▲
Fast Castle Age at 17:10 — faster than 82% of analysed players on Four Lakes
▲
Fast Imperial Age at 33:57 — faster than 71% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 17:10
VS
C
Feudal Age
11:13
vs 10:51
btm 39%
Castle Age
17:24
vs 20:09
top 20%
Imperial Age
38:54
vs 36:23
btm 31%
eAPM
12
vs 32
btm 5%
First military
17:30
vs 12:45
btm 17%
▲
Fast Castle Age at 17:24 — faster than 80% of analysed players on Four Lakes
▼
Low eAPM (12) — busier hands win idle time back