Four Lakes
509412610Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
32m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Wren's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
ederadriano01
D
Feudal Age
11:24
vs 10:51
btm 34%
Castle Age
24:06
vs 20:09
btm 14%
Imperial Age
—
vs 36:23
btm 0%
eAPM
24
vs 32
btm 31%
First military
10:43
vs 12:45
top 22%
▼
Slow Castle Age at 24:06 — slower than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 2s across the first 24:06
Wren
D
Feudal Age
12:47
vs 10:51
btm 10%
Castle Age
19:50
vs 20:09
top 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
16
vs 32
btm 12%
First military
20:26
vs 12:45
btm 8%
▼
Slow Feudal Age at 12:47 — slower than 90% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 20:26 (Knight) — later than 92% of analysed players on Four Lakes
▼
Town centers idle 4:10 of the first 19:50 — keep villagers queued