Arabia
509731736Analyzed3v3 RM
·
3d ago on Sep 27, 2026·
38m 24s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,844 analysed team-game players on Arabia.
Ctrl Gio
A
Feudal Age
9:22
vs 10:19
top 20%
Castle Age
21:29
vs 22:29
top 37%
Imperial Age
—
vs 39:59
btm 0%
eAPM
40
vs 31
top 31%
First military
9:32
vs 11:40
top 10%
▲
Fast Feudal Age at 9:22 — faster than 80% of analysed players on Arabia
▲
Early military at 9:32 (Militia) — earlier than 90% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:29
jeibanez
D
Feudal Age
11:50
vs 10:19
btm 17%
Castle Age
33:52
vs 22:29
btm 1%
Imperial Age
—
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
First military
13:02
vs 11:40
btm 37%
▼
Slow Feudal Age at 11:50 — slower than 83% of analysed players on Arabia
▼
Slow Castle Age at 33:52 — slower than 99% of analysed players on Arabia
▼
Town centers idle 7:32 of the first 33:52 — keep villagers queued
Enchiskan
B
Feudal Age
9:36
vs 10:19
top 28%
Castle Age
22:11
vs 22:29
top 46%
Imperial Age
—
vs 39:59
btm 0%
eAPM
25
vs 31
btm 34%
First military
8:40
vs 11:40
top 4%
▲
Fast Feudal Age at 9:36 — faster than 72% of analysed players on Arabia
▲
Early military at 8:40 (Champi Scout) — earlier than 96% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:11
不知名帅哥
C
Feudal Age
11:39
vs 10:19
btm 20%
Castle Age
19:26
vs 22:29
top 18%
Imperial Age
—
vs 39:59
btm 0%
eAPM
20
vs 31
btm 22%
First military
19:58
vs 11:40
btm 11%
▼
Slow Feudal Age at 11:39 — slower than 80% of analysed players on Arabia
▲
Fast Castle Age at 19:26 — faster than 82% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:58 (Knight) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:26
箭无虚发
C
Feudal Age
10:53
vs 10:19
btm 35%
Castle Age
24:05
vs 22:29
btm 31%
Imperial Age
—
vs 39:59
btm 0%
eAPM
33
vs 31
top 47%
First military
11:07
vs 11:40
top 42%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 30s across the first 24:05
Barbas_97
B
Feudal Age
9:38
vs 10:19
top 29%
Castle Age
21:19
vs 22:29
top 35%
Imperial Age
—
vs 39:59
btm 0%
eAPM
20
vs 31
btm 22%
First military
10:05
vs 11:40
top 20%
▲
Fast Feudal Age at 9:38 — faster than 71% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 10:05 (Spearman) — earlier than 80% of analysed players on Arabia