Four Lakes
507813320Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
16m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
fatihatac's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Lucky Days
D
Feudal Age
12:40
vs 10:51
btm 12%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
▼
Slow Feudal Age at 12:40 — slower than 88% of analysed players on Four Lakes
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 16:28
fatihatac
D
Feudal Age
12:12
vs 10:51
btm 18%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
17
vs 32
btm 14%
First military
12:59
vs 12:45
btm 48%
▼
Slow Feudal Age at 12:12 — slower than 82% of analysed players on Four Lakes
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more