AoeStats
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MegaRandom

506427810Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 73m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Sicilians · Spain
1239
+14
1223
+15
🇺🇸 Japanese · United States
1203
+16
🇺🇸 Mongols · United States
1174
+17
🇦🇷 Khmer · Argentina
1262
-18
🇷🇺 Ethiopians · Russia
1225
-17
🇫🇷 Huns · France
1177
-15
🇨🇾 Mongols · Cyprus
1121
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,980 8:22 20:54 35:42 ⚔ Scout Rush
36 2,647 12:07 17:12 34:18 ⛏ Fish Boom FC
29 2,126 11:18 21:48 — ⚔ Scout Rush
26 1,908 12:22 18:54 32:10 ⛏ Fish Boom
21 1,556 10:31 26:54 — ⚔ Scout Rush
18 1,325 10:14 24:24 44:00 ⚔ Archer Rush
16 1,186 11:01 24:02 — ⚔ Scouts into Fish Boom
10 736 14:20 23:11 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
33,030 43,946 23,940 5,295 106,211 115,714
43,575 25,475 16,180 5,520 90,750 96,754
31,850 31,182 8,030 4,155 75,217 81,298
35,550 12,996 11,655 1,655 61,856 66,292
19,065 20,248 15,870 4,135 59,318 60,849
19,895 4,626 8,420 235 33,176 35,089
9,210 7,855 1,430 2,515 21,010 24,733
5,475 6,731 1,815 200 14,221 15,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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