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Black Forest

509469312Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 41m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1090
+14
🇬🇧 Bengalis · United Kingdom
1058
+15
🇹🇷 Vietnamese · Türkiye
1025
+17
🇩🇪 Goths · Germany
985
+19
🇨🇳 Turks · China
1091
-18
🇺🇸 Japanese · United States
1066
-17
🇩🇪 Chinese · Germany
1015
-15
🇨🇦 Hindustanis · Canada
1003
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,553 12:00 19:24 28:43 ⛏ Fish Boom FC
25 1,022 14:15 21:57 31:32 ⛏ Fish Boom FC
21 886 12:02 17:03 23:59 ◆ FC into Fast Imp
18 733 13:54 — —
18 749 14:07 21:35 — ⛏ Fish Boom FC
18 730 12:15 21:16 — ⛏ Fast Castle
16 649 11:09 17:08 33:01 ⛏ Fast Castle
10 427 14:28 22:49 35:32 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
21,995 18,060 11,425 1,435 52,915 57,378
22,570 18,437 8,545 1,445 50,997 64,095
21,345 8,490 16,920 650 47,405 48,339
13,520 14,648 7,240 1,810 37,218 40,322
13,270 9,259 5,140 1,600 29,269 36,124
6,700 11,636 3,400 765 22,501 24,982
8,290 6,480 2,475 1,750 18,995 27,320
4,725 4,206 50 130 9,111 24,519
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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