Marketplace
505673431Analyzed1v1 RM
·
20d ago on Sep 10, 2026·
59m 30s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BichoPalo7978's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 30,312 analysed 1v1 players on Marketplace.
BichoPalo7978
D
Feudal Age
10:33
vs 10:38
top 48%
Castle Age
26:49
vs 21:53
btm 10%
Imperial Age
49:35
vs 38:57
btm 5%
eAPM
10
vs 31
btm 3%
First military
20:53
vs 12:33
btm 11%
▼
Slow Castle Age at 26:49 — slower than 90% of analysed players on Marketplace
▼
Slow Imperial Age at 49:35 — slower than 95% of analysed players on Marketplace
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 20:53 (Spearman) — later than 89% of analysed players on Marketplace
▼
Town centers idle 5:44 of the first 26:49 — keep villagers queued
berenger.dewilde
D
Feudal Age
13:10
vs 10:38
btm 9%
Castle Age
30:49
vs 21:53
btm 3%
Imperial Age
51:19
vs 38:57
btm 4%
eAPM
19
vs 31
btm 20%
First military
20:27
vs 12:33
btm 13%
▼
Slow Feudal Age at 13:10 — slower than 91% of analysed players on Marketplace
▼
Slow Castle Age at 30:49 — slower than 97% of analysed players on Marketplace
▼
Slow Imperial Age at 51:19 — slower than 96% of analysed players on Marketplace
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (11:01) — usually safest before it
▼
First military only at 20:27 (Skirmisher) — later than 87% of analysed players on Marketplace
▼
Town centers idle 7:16 of the first 29:13 — keep villagers queued