AoeStats
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Black Forest

510152902Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 57m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
978
+15
🇩🇪 Bohemians · Germany
967
+16
🇹🇷 Vietnamese · Türkiye
966
+16
🇪🇸 Mongols · Spain
963
+16
🇨🇳 Mongols · China
1067
-20
🇪🇸 Magyars · Spain
996
-17
🇨🇴 Bulgarians · Colombia
941
-15
🇨🇳 Britons · China
841
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,935 10:32 16:51 30:48 ⛏ Fast Castle
26 1,518 14:59 24:17 36:54 ⚔ Archers FC
25 1,424 12:38 20:18 31:32 ⛏ Fast Castle
25 1,456 12:44 19:38 40:24 ⛏ Fast Castle
24 1,403 11:32 19:49 31:45 ⛏ Fast Castle
18 1,024 11:02 18:45 33:21 ⛏ Fast Castle
8 484 15:45 32:48 46:35 ⚔ Scout Rush
6 331 33:11 41:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,100 47,108 32,955 4,950 104,113 110,665
34,325 38,070 22,820 2,930 98,145 103,645
15,930 40,197 26,665 3,125 85,917 112,677
23,705 19,624 12,430 4,280 60,039 104,627
15,775 21,094 9,490 2,400 48,759 68,862
13,775 18,253 11,285 2,250 45,563 75,853
12,325 5,627 4,160 1,085 23,197 27,881
5,475 4,695 200 1,090 11,460 11,979
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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