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Arena

505917787Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 41m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Mongols · United Kingdom
1173
+14
🇬🇧 Cumans · United Kingdom
1107
+16
🇷🇺 Huns · Russia
1095
+17
🇪🇸 Poles · Spain
1091
+17
🇵🇱 Aztecs · Poland
1148
-17
🇨🇦 Chinese · Canada
1135
-17
🇮🇳 Japanese · India
1094
-15
🇨🇦 Khmer · Canada
1092
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,398 10:02 20:59 39:40 ⛏ Fast Castle
33 1,351 11:30 16:01 31:02 ⛏ Fast Castle
33 1,352 10:26 14:54 28:31 ⛏ Fast Castle
26 1,067 10:21 14:24 26:52 ⛏ Fast Castle
18 736 12:20 16:59 35:54 ⛏ Fast Castle
18 736 10:11 13:47 31:21 ⛏ Fast Castle
17 693 12:11 16:12 29:21 ⛏ Fast Castle
16 671 11:00 15:36 30:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,265 23,445 8,270 3,650 62,630 72,624
24,905 15,310 16,105 1,800 58,120 59,994
24,245 12,350 13,315 3,800 53,710 58,474
22,985 19,215 4,410 3,000 49,610 53,945
21,425 14,885 7,770 2,900 46,980 54,370
21,345 12,965 6,460 200 40,970 56,107
15,915 10,960 4,195 1,600 32,670 34,809
13,795 8,770 3,345 850 26,760 28,329
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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