AoeStats
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Fortress

509994516Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 39m 24s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Franks · Chile
1093
+14
🇦🇷 Britons · Argentina
1053
+15
1048
+16
🇵🇪 Byzantines · Peru
1045
+16
🇲🇽 Aztecs · Mexico
1079
-17
🇨🇦 Burgundians · Canada
1053
-16
🇫🇮 Magyars · Finland
1028
-15
🇺🇸 Bulgarians · United States
999
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,313 6:17 13:31 32:45 ⛏ Fast Castle
27 1,083 8:59 12:50 31:37 ⛏ Fast Castle
27 1,046 8:38 15:39 35:12 ⚔ Drush
21 839 7:51 11:38 37:04 ⛏ Fast Castle
18 702 6:49 14:16 35:45 ⛏ Fast Castle
17 654 9:30 16:46 29:03 ⛏ Fast Castle
15 604 8:26 12:25 25:39 ⛏ Fast Castle
13 520 8:54 14:55 28:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,065 16,705 9,460 2,370 40,600 49,196
17,205 7,950 10,930 2,150 38,235 40,964
11,690 10,705 10,565 1,015 33,975 36,408
16,040 9,910 4,540 430 30,920 45,770
13,630 6,565 6,870 2,150 29,215 35,740
13,330 5,325 8,835 1,475 28,965 31,254
12,700 8,955 3,135 2,385 27,175 32,332
10,495 7,290 2,005 1,235 21,025 23,974
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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