AoeStats
← Caribe

Glade

510567213Analyzed
1v1 RM · 11h ago on Oct 1, 2026· 31m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Vietnamese · Venezuela
1266
+16
🇦🇷 Berbers · Argentina
1259
-16

Win probability

Caribe's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 10,510 analysed 1v1 players on Glade.
Nyx B
Feudal Age 11:11 vs 10:40
btm 34%
Castle Age 16:23 vs 19:44
top 20%
Imperial Age — vs 35:08
btm 0%
eAPM 28 vs 30
btm 44%
First military 16:40 vs 13:37
btm 33%
▲ Fast Castle Age at 16:23 — faster than 80% of analysed players on Glade
▲ Town centers almost never idle — 0s across the first 16:23
Caribe A
Feudal Age 11:41 vs 10:40
btm 23%
Castle Age 15:31 vs 19:44
top 12%
Imperial Age 25:00 vs 35:08
top 2%
eAPM 24 vs 30
btm 34%
First military 17:53 vs 13:37
btm 26%
▼ Slow Feudal Age at 11:41 — slower than 77% of analysed players on Glade
▲ Fast Castle Age at 15:31 — faster than 88% of analysed players on Glade
▲ Fast Imperial Age at 25:00 — faster than 98% of analysed players on Glade
▼ Loom after the Feudal click (14:24) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:31
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