AoeStats
← Caribe

Arena

508359282Analyzed
1v1 RM · 11d ago on Sep 22, 2026· 25m 44s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Khmer · Mexico
1240
+18
🇻🇪 Vietnamese · Venezuela
1280
-18

Win probability

Caribe's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 234,618 analysed 1v1 players on Arena.
[LCQL]Wlkr A
Feudal Age 10:40 vs 10:54
top 40%
Castle Age 13:53 vs 16:19
top 4%
Imperial Age — vs 32:19
btm 0%
eAPM 33 vs 27
top 33%
First military 12:03 vs 17:05
top 5%
▲ Fast Castle Age at 13:53 — faster than 96% of analysed players on Arena
▼ Loom after the Feudal click (10:23) — usually safest before it
▲ Early military at 12:03 (Scout Cavalry) — earlier than 95% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 13:53
Caribe C
Feudal Age 11:31 vs 10:54
btm 28%
Castle Age 15:29 vs 16:19
top 35%
Imperial Age — vs 32:19
btm 0%
eAPM 24 vs 27
btm 41%
First military 15:20 vs 17:05
top 30%
▼ Loom after the Feudal click (14:03) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:29
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