AoeStats
← Caribe

Hideout

508104397Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 50m 45s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Vietnamese · Venezuela
1246
+16
🇺🇸 Wu · United States
1236
-16

Win probability

Caribe's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Rsquared C
Feudal Age 9:49 vs 10:26
top 28%
Castle Age 20:26 vs 18:38
btm 37%
Imperial Age 40:45 vs 35:42
btm 18%
eAPM 29 vs 31
btm 44%
First military 9:23 vs 14:50
top 14%
▲ Fast Feudal Age at 9:49 — faster than 72% of analysed players on Hideout
▼ Slow Imperial Age at 40:45 — slower than 82% of analysed players on Hideout
▲ Early military at 9:23 (Militia) — earlier than 86% of analysed players on Hideout
▲ Town centers almost never idle — 21s across the first 20:26
Caribe A
Feudal Age 11:41 vs 10:26
btm 14%
Castle Age 15:22 vs 18:38
top 23%
Imperial Age 27:57 vs 35:42
top 3%
eAPM 35 vs 31
top 41%
First military 16:44 vs 14:50
btm 35%
▼ Slow Feudal Age at 11:41 — slower than 86% of analysed players on Hideout
▲ Fast Castle Age at 15:22 — faster than 77% of analysed players on Hideout
▲ Fast Imperial Age at 27:57 — faster than 97% of analysed players on Hideout
▼ Loom after the Feudal click (15:43) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:21
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.