AoeStats
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Arena

505517072Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 51m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Italians · Norway
1302
+18
🇮🇹 Sicilians · Italy
1299
+18
🇳🇱 Wei · Netherlands
1281
+19
🇬🇧 Aztecs · United Kingdom
1269
+19
🇷🇺 Cumans · Russia
1378
-19
🇳🇴 Poles · Norway
1374
-20
🇳🇴 Cumans · Norway
1366
-19
🇳🇴 Italians · Norway
1271
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 2,081 10:54 25:02 34:51
33 1,704 10:55 22:35 40:16 ⚔ Archer Rush
31 1,594 11:17 15:04 36:35 ⛏ Fast Castle
29 1,482 12:18 18:41 34:48 ⛏ Fast Castle
28 1,444 11:49 15:53 33:35 ⛏ Fast Castle
26 1,350 10:54 14:58 32:44 ⚔ FC into Archers
23 1,172 9:41 14:56 32:17 ⛏ Fast Castle
18 919 10:36 16:02 32:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,285 19,480 21,135 4,350 75,250 81,907
30,875 24,220 8,010 2,150 65,255 77,309
15,110 31,450 13,260 1,550 61,370 76,403
23,485 20,730 12,345 2,330 58,890 63,774
32,045 16,510 6,950 1,245 56,750 67,095
24,300 17,170 11,205 1,635 54,310 65,754
22,185 19,330 8,250 850 50,615 54,149
23,095 13,031 8,205 2,565 46,896 57,853
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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