AoeStats
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Arena

511071991Analyzed
4v4 RM · 4h ago on Oct 3, 2026· 73m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
942
+15
🇺🇸 Wei · United States
880
+18
🇨🇭 Turks · Switzerland
851
+19
🇩🇪 Italians · Germany
806
+21
🇫🇷 Khmer · France
958
-20
🇺🇸 Tatars · United States
924
-40
🇩🇪 Persians · Germany
911
-18
🇿🇦 Tupi · South Africa
886
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 2,616 10:13 16:51 31:30 ⛏ Fast Castle
24 1,747 10:19 15:18 30:37 ⛏ Fast Castle
24 1,786 10:57 18:42 32:22 ⛏ Fast Castle
24 1,747 12:36 19:06 34:29 ⛏ Fast Castle
23 1,696 10:23 17:16 29:08 ⛏ Fast Castle
19 1,428 12:48 20:38 33:04 ⛏ Fast Castle
19 1,365 12:13 18:59 33:52
17 1,245 9:25 19:42 35:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
85,895 18,590 30,955 6,250 141,690 155,325
52,075 27,613 23,420 1,650 104,758 109,815
39,055 32,815 12,575 2,680 87,125 93,552
23,485 28,112 25,890 7,230 84,717 106,144
34,210 32,360 12,695 3,130 82,395 87,406
20,010 33,030 22,135 3,065 78,240 84,453
29,720 26,890 15,975 4,365 76,950 85,179
15,020 14,595 7,740 1,880 39,235 42,387
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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