Arabia
509981090Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
35m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Grubby's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
Grubby
C
Feudal Age
11:43
vs 9:49
btm 11%
Castle Age
20:06
vs 21:49
top 24%
Imperial Age
—
vs 38:59
btm 0%
eAPM
16
vs 39
btm 6%
First military
20:07
vs 10:33
btm 5%
▼
Slow Feudal Age at 11:43 — slower than 89% of analysed players on Arabia
▲
Fast Castle Age at 20:06 — faster than 76% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (17:53) — usually safest before it
▼
First military only at 20:07 (Knight) — later than 95% of analysed players on Arabia
▼
Town centers idle 8:36 of the first 20:06 — keep villagers queued
SweatyMalaka330
D
Feudal Age
12:12
vs 9:49
btm 7%
Castle Age
21:09
vs 21:49
top 39%
Imperial Age
—
vs 38:59
btm 0%
eAPM
21
vs 39
btm 14%
First military
26:31
vs 10:33
btm 1%
▼
Slow Feudal Age at 12:12 — slower than 93% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 26:31 (Camel Scout) — later than 99% of analysed players on Arabia