Four Lakes
510070131Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
49m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
El que te Lo Mete's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
El que te Lo Mete
D
Feudal Age
11:30
vs 10:51
btm 31%
Castle Age
21:06
vs 20:09
btm 39%
Imperial Age
41:39
vs 36:23
btm 17%
eAPM
12
vs 32
btm 5%
First military
21:13
vs 12:45
btm 6%
▼
Slow Imperial Age at 41:39 — slower than 83% of analysed players on Four Lakes
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 21:13 (Slinger) — later than 94% of analysed players on Four Lakes
▼
Town centers idle 5:26 of the first 21:06 — keep villagers queued
aEdward
D
Feudal Age
10:50
vs 10:51
top 50%
Castle Age
26:58
vs 20:09
btm 5%
Imperial Age
47:20
vs 36:23
btm 5%
eAPM
31
vs 32
btm 48%
First military
13:00
vs 12:45
btm 47%
▼
Slow Castle Age at 26:58 — slower than 95% of analysed players on Four Lakes
▼
Slow Imperial Age at 47:20 — slower than 95% of analysed players on Four Lakes
▼
Town centers idle 9:38 of the first 26:58 — keep villagers queued