Migration
508037865Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
107m 5s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
westelwoody's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,098 analysed 1v1 players on Migration.
info
C
Feudal Age
12:35
vs 11:47
btm 28%
Castle Age
22:23
vs 19:42
btm 24%
Imperial Age
30:37
vs 35:33
top 15%
eAPM
8
vs 24
btm 2%
First military
21:47
vs 11:01
btm 1%
▼
Slow Castle Age at 22:23 — slower than 76% of analysed players on Migration
▲
Fast Imperial Age at 30:37 — faster than 85% of analysed players on Migration
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (23:26) — usually safest before it
▼
First military only at 21:47 (Transport Ship) — later than 99% of analysed players on Migration
▲
Town centers almost never idle — 12s across the first 22:23
westelwoody
D
Feudal Age
11:11
vs 11:47
top 32%
Castle Age
23:43
vs 19:42
btm 16%
Imperial Age
40:00
vs 35:33
btm 23%
eAPM
11
vs 24
btm 6%
First military
9:19
vs 11:01
top 26%
▼
Slow Castle Age at 23:43 — slower than 84% of analysed players on Migration
▼
Slow Imperial Age at 40:00 — slower than 77% of analysed players on Migration
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 13:48 of the first 23:43 — keep villagers queued