Hideout
508723315Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
33m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
flynorc
25 units ordered
Knight10
Camel Scout7
Monk6
Camel Archer2
First military 15:20 — Knight
Twtis
65 units ordered
Camel Scout37
Archer9
Crossbowman7
Elite Skirmisher5
Militia3
Mangonel2
Cavalry Archer2
First military 8:16 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
flynorc’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Twtis’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3