Four Lakes
508536057Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
16m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
flynorc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
spudjii
B
Feudal Age
12:37
vs 10:51
btm 12%
Castle Age
16:41
vs 20:09
top 13%
Imperial Age
—
vs 36:23
btm 0%
eAPM
43
vs 32
top 28%
First military
14:30
vs 12:45
btm 35%
▼
Slow Feudal Age at 12:37 — slower than 88% of analysed players on Four Lakes
▲
Fast Castle Age at 16:41 — faster than 87% of analysed players on Four Lakes
▼
Loom after the Feudal click (12:33) — usually safest before it
▲
Town centers almost never idle — 0s across the first 16:41
flynorc
C
Feudal Age
11:32
vs 10:51
btm 30%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
26
vs 32
btm 37%
First military
10:28
vs 12:45
top 19%
▲
Early military at 10:28 (Militia) — earlier than 81% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 16:50