Four Lakes
508524422Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
31m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
flynorc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
flynorc
A
Feudal Age
11:49
vs 10:51
btm 24%
Castle Age
16:20
vs 20:09
top 10%
Imperial Age
27:27
vs 36:23
top 2%
eAPM
34
vs 32
top 44%
First military
13:04
vs 12:45
btm 47%
▼
Slow Feudal Age at 11:49 — slower than 76% of analysed players on Four Lakes
▲
Fast Castle Age at 16:20 — faster than 90% of analysed players on Four Lakes
▲
Fast Imperial Age at 27:27 — faster than 98% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 16:20
King Eduardo
A
Feudal Age
11:06
vs 10:51
btm 42%
Castle Age
17:16
vs 20:09
top 18%
Imperial Age
—
vs 36:23
btm 0%
eAPM
56
vs 32
top 13%
First military
15:53
vs 12:45
btm 26%
▲
Fast Castle Age at 17:16 — faster than 82% of analysed players on Four Lakes
▲
High eAPM (56) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 17:16