Four Lakes
508295018Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
37m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
flynorc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
flynorc
S
Feudal Age
10:04
vs 10:51
top 25%
Castle Age
16:51
vs 20:09
top 15%
Imperial Age
24:27
vs 36:23
top 0%
eAPM
34
vs 32
top 44%
First military
10:19
vs 12:45
top 17%
▲
Fast Feudal Age at 10:04 — faster than 75% of analysed players on Four Lakes
▲
Fast Castle Age at 16:51 — faster than 85% of analysed players on Four Lakes
▲
Fast Imperial Age at 24:27 — faster than 100% of analysed players on Four Lakes
▲
Early military at 10:19 (Fire Galley) — earlier than 83% of analysed players on Four Lakes
▲
Town centers almost never idle — 6s across the first 16:51
[GDL] Good_Guys
B
Feudal Age
10:46
vs 10:51
top 48%
Castle Age
20:15
vs 20:09
btm 49%
Imperial Age
—
vs 36:23
btm 0%
eAPM
37
vs 32
top 39%
First military
11:24
vs 12:45
top 32%
▼
Loom after the Feudal click (17:15) — usually safest before it
▲
Town centers almost never idle — 1s across the first 20:15