Four Lakes
508014038Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
29m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
flynorc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
flynorc
C
Feudal Age
12:07
vs 10:51
btm 19%
Castle Age
19:51
vs 20:09
top 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
37
vs 32
top 39%
First military
18:09
vs 12:45
btm 14%
▼
Slow Feudal Age at 12:07 — slower than 81% of analysed players on Four Lakes
▼
First military only at 18:09 (Archer) — later than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 19:51
hclay93
A
Feudal Age
9:35
vs 10:51
top 11%
Castle Age
21:55
vs 20:09
btm 30%
Imperial Age
—
vs 36:23
btm 0%
eAPM
62
vs 32
top 9%
First military
9:42
vs 12:45
top 11%
▲
Fast Feudal Age at 9:35 — faster than 89% of analysed players on Four Lakes
▲
High eAPM (62) — top quarter of analysed players
▲
Early military at 9:42 (Flemish Militia) — earlier than 89% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 21:54