Four Lakes
508008445Analyzed1v1 RM
·
11d ago on Sep 20, 2026·
33m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
flynorc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
flynorc
B
Feudal Age
10:57
vs 10:51
btm 47%
Castle Age
21:35
vs 20:09
btm 34%
Imperial Age
31:54
vs 36:23
top 15%
eAPM
38
vs 32
top 38%
First military
11:55
vs 12:45
top 39%
▲
Fast Imperial Age at 31:54 — faster than 85% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 21:35
kuzel
A
Feudal Age
8:59
vs 10:51
top 3%
Castle Age
25:16
vs 20:09
btm 9%
Imperial Age
—
vs 36:23
btm 0%
eAPM
59
vs 32
top 11%
First military
7:05
vs 12:45
top 1%
▲
Fast Feudal Age at 8:59 — faster than 97% of analysed players on Four Lakes
▼
Slow Castle Age at 25:16 — slower than 91% of analysed players on Four Lakes
▲
High eAPM (59) — top quarter of analysed players
▲
Early military at 7:05 (Militia) — earlier than 99% of analysed players on Four Lakes