AoeStats
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African Clearing

506740656Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 51m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Mongols · Austria
1399
+14
🇮🇹 Tupi · Italy
1361
+15
🇧🇷 Huns · Brazil
1337
+16
🇦🇺 Persians · Australia
1414
-17
🇨🇱 Bohemians · Chile
1337
-14
🇦🇷 Berbers · Argentina
1322
-14
🇲🇽 Magyars · Mexico
1318
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,286 14:41 18:18 38:02 ⛏ Fast Castle
43 2,257 13:04 22:42 41:23 ⚔ Scout Rush
42 2,186 14:28 18:37 37:44 ⛏ Fast Castle
37 1,946 12:53 16:52 36:04 ⛏ Fast Castle
35 1,800 12:11 16:31 32:04 ⛏ Fast Castle
35 1,842 12:36 16:41 39:19 ⛏ Fast Castle
26 1,340 12:27 18:33 37:54 ⚔ FC into Archers
17 898 11:48 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,005 22,696 12,755 5,480 70,936 72,382
31,490 11,826 23,650 3,200 70,166 81,960
27,560 14,715 16,740 3,100 62,115 66,144
13,700 19,877 16,265 3,050 52,892 57,496
19,670 18,279 8,870 4,460 51,279 61,620
19,370 15,150 12,085 2,350 48,955 52,307
22,365 8,500 12,180 1,150 44,195 48,745
4,795 3,037 200 705 8,737 8,154
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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